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2D Renderer Pixel Perfect jitter/stutter

Discussion in '2D Experimental Preview' started by Kandy_Man, Jan 29, 2021.

  1. Kandy_Man

    Kandy_Man

    Joined:
    Mar 8, 2014
    Posts:
    54
    Since upgrading my project to the 2D Renderer I've noticed my player character has a lot of jitter and stuttering when moving around the scene that was not present in regular URP. I've attached a project replicating the issue. Very simple to test. The camera is attached to the player so the player should always be centred on the screen. Play the scene with the pixel perfect component disabled and use either a gamepad or WSAD to move the player and you'll see nothing happens (unless you look at the transform to see the position moving). Enable the pixel perfect component and repeat. The player will now have a lot of stuttering going on. It's extremely distracting so hopefully this can be fixed soon. Thanks.
     

    Attached Files:

  2. ThundThund

    ThundThund

    Joined:
    Feb 7, 2017
    Posts:
    287