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Unity 2D Renderer in Universal Render Pipeline in 2019.3

Discussion in '2D Experimental Preview' started by rustum, Feb 17, 2020.

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  1. FelipeQuevici

    FelipeQuevici

    Joined:
    Jan 8, 2013
    Posts:
    13
    Hello, any update on when we will be able to use the Scene Color node (or have any _CameraOpaqueTexture equivalent) for the 2D renderer?

    It's been a long time since people in the forums have been asking and I just want to know where in the development should it be.

    I think i managed to create a custom pass that kinda does that, but I got no answer on how to fix some stuff, so if at least someone can help me with that it would be great.
    https://forum.unity.com/threads/exp...p-previously-lwrp.683623/page-11#post-6557485

    Appreciate any help or info.
     
  2. Lo-renzo

    Lo-renzo

    Joined:
    Apr 8, 2018
    Posts:
    820
    There _CameraSortingLayerTexture if that fits what you want.
     
  3. FelipeQuevici

    FelipeQuevici

    Joined:
    Jan 8, 2013
    Posts:
    13
  4. Boomgaardt

    Boomgaardt

    Joined:
    Feb 22, 2013
    Posts:
    3
    I just followed these steps and watched a similair vid on youtube, in my Scene/ game or scene viewer the graphics dont go dark when i follow these steps, hence light doesnt affect anything, everything looks just like the source material. Anybody an idea what im doing wrong?
     
  5. rustum

    rustum

    Unity Technologies

    Joined:
    Feb 14, 2015
    Posts:
    143
    Hi folks!
    2D Graphics (URP 12) now available with Unity 2021.2! :)

    I'm closing this thread so that we can discuss in the right context.

    Let's move the discussion for 2D Graphics (URP 12) in 2021.2 beta here:
    https://forum.unity.com/threads/2d-graphics-urp-12-now-available-with-unity-2021-2-beta.1139596/

    And let's continue the discussion for 2D Graphics (URP 11) released with 2021.1 here:
    https://forum.unity.com/threads/2d-graphics-urp-11-0-released-for-unity-2021-1.1107584/

    Keep the feedback coming!
     
    GliderGuy likes this.
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