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2D - Render Scene Secondary Textures to renderTexture

Discussion in 'Shaders' started by IvanNevesDev, Feb 9, 2021.

  1. IvanNevesDev

    IvanNevesDev

    Joined:
    Jan 28, 2019
    Posts:
    27
    Basically, all my sprites have secondary textures like height map or normal map. What i wanna do is render them to a renderTexture to make some test shaders, but i have no idea where to start. I'm fairly new to Shader programming and only worked with it on small c++ projects for college, and a complete beginner with the pipeline in Unity, so i'm really lost here.