Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. Join us on March 30, 2023, between 5 am & 1 pm EST, in the Performance Profiling Dev Blitz Day 2023 - Q&A forum and Discord where you can connect with our teams behind the Memory and CPU Profilers.
    Dismiss Notice

2D PSD Importer

Discussion in '2D' started by RotemAV, Jan 5, 2019.

  1. RotemAV

    RotemAV

    Joined:
    Apr 1, 2015
    Posts:
    6
    Hi
    I am using Unity 2018.3.0f2 and also the package 2D PSD Importer (v 1.0.0).
    I imported a character into Unity as PSB file, the importer created separated sprites for each layer
    and also a sprite sheet. i skinned the character using the package 2D Animation (v 2.0.0) ,all is
    working fine, but one thing, way the sprites dose not batches in a single drew call?
     
  2. Sergi_Valls

    Sergi_Valls

    Unity Technologies

    Joined:
    Dec 2, 2016
    Posts:
    211
    Hi @RotemAV ,
    In 2018.3 skinned sprites will not batch. We are adding this functionality in 2019.1
     
    Last edited: Jan 8, 2019
    RotemAV likes this.
  3. RotemAV

    RotemAV

    Joined:
    Apr 1, 2015
    Posts:
    6
    Hi Sergi
    One more question.... support for sprite swap as well?
     
    Lars-Steenhoff likes this.
  4. Sergi_Valls

    Sergi_Valls

    Unity Technologies

    Joined:
    Dec 2, 2016
    Posts:
    211
    Sprite swap is a problem we want to solve. Hopefully development on this will start soon.
     
    LeleUnity likes this.
  5. LeleUnity

    LeleUnity

    Joined:
    Jul 30, 2016
    Posts:
    97
    My PSB file shows this structure inside UNITY in the project view:
    -Character
    ---->ARM
    ---->LEG
    ---->TORSO
    BUT IS NOT ALIGNED TO WHAT IS PHOTOSHOP! ( where is instead LEG,ARM,TORSO)
    if I open it in photoshop it shows a different order.

    It seems the order is respected in Unity only in Sprite sorting Layers but NOT in the object's structure.

    How can I force UNITY to have the object structure like the PSB file in photoshop?

    I KEEP changing the layers order in photoshop but The object structure doesn't change at all !
     

    Attached Files:

    nishikinohojo likes this.
  6. dquek

    dquek

    Unity Technologies

    Joined:
    Apr 17, 2018
    Posts:
    70
    Hi there,

    Could you upload a sample project with a similar file via bug reporter so we can take a look and investigate this issue?
    This helps us to debug the issue much faster.
    ====
    You can file a bug report with a sample repro project through = Unity > Help > Report a Bug...

    Cheers,
    Darren