Hello, I have a 2D game where 2 GameObjects are approaching to each other. I want to calculate the velocity with which the 1st GameObject should fire a projectile so that it hits the 2nd GameObject. The following things are known: Velocity of both the GameObjects(with which they are moving) Distance between the GameObjects Angle of firing trajectory is fixed i.e. 60 degree Please help me in figuring out the velocity Let me know if anything else is required.