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Bug 2D project has massive performance drop after Unity version update 2021.3.13 -> 2022.3.14

Discussion in 'Physics' started by PoinkGames, Feb 26, 2024.

  1. PoinkGames


    May 1, 2019
    After updating my project from version 2021.3.13 to 2022.3.14, I noticed a significant drop in FPS rate from ~120 FPS to ~90 FPS. In addition, when using the Physics2D.OverlapCircleAll function, there are further massive performance drops (FPS below 30, Profiler shows a large peak at physics). With version 2021.3.13, there were no significant FPS drops with the Physics2D.OverlapCircleAll function. No errors occurred after the version change and no changes were made apart from the version update.