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2D point light working in scene view but not game

Discussion in '2019.2 Beta' started by ayockel90, Jul 29, 2019.

  1. ayockel90

    ayockel90

    Joined:
    Jan 27, 2019
    Posts:
    17
    I've created a 2D point light over my player object and it shows in scene view, but doesn't show in the game

    https://imgur.com/a/54Id0Bp

    However, I've also tested a global light which works in both. What could cause this for a point light?

    Edit: I just noticed the lights don't show in Camera Preview either. Do I need to change something in my camera settings?

    https://imgur.com/a/gRXTQcw
     
    Last edited: Jul 31, 2019
    zchek likes this.
  2. DeliaF_Manea

    DeliaF_Manea

    Unity Technologies

    Joined:
    Jul 9, 2019
    Posts:
    25
    Have you already submitted a bug report for this issue? If not, it would really help if you could do so, ideally with minimal reproduction project.
     
  3. davood

    davood

    Joined:
    Apr 30, 2014
    Posts:
    3
    I have same problem. unity 2019.2.4.f1 and lightWeight 6.9.1.
     
    RemDust likes this.
  4. djrain

    djrain

    Joined:
    Dec 21, 2017
    Posts:
    3
    Same problem. 2019.2.13f1 and LWRP 6.9.2
     
  5. Malouf44

    Malouf44

    Joined:
    Oct 15, 2018
    Posts:
    1
    Try to reset the transform of the point light. ;)

    It's relative position according to the other gameobjects could be one reason.
     
  6. Allexio

    Allexio

    Joined:
    Dec 28, 2019
    Posts:
    1
    Hello, same issue here :(
    any update on this?