Hi everyone, In my 2D game i have: Black sprite with "sprite/diffuse" shader. When im put on it Point Light, im getting these ugly stripes. I red that Point Light must be in baked mode, so when im tick on baked mode it says that Baked GI must be enabled, if i enable it and press "Generate Lighting" - Point Light stops emit light and my sprite become just black. All this going with Compress Lightmaps unchecked. Can anyone help me to clean forever these stripes? )