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2D or Canvas?

Discussion in 'UGUI & TextMesh Pro' started by SpiderJones, May 2, 2017.

  1. SpiderJones

    SpiderJones

    Joined:
    Mar 29, 2014
    Posts:
    244
    Hi,

    I'm working on a game where the user does a lot of clicking and dragging. Snapping into position. Objects breaking part at the touch point. Objects break apart and join. Shaking the device moves the objects.

    I'm familiar with Unity UI and the 2D Engine, but I'm looking for some advice. Should I use UI or the 2d engine?

    thanks!