Hello, take a look to my new asset 2D Ninja Rope https://www.assetstore.unity3d.com/en/#!/content/56945 2D Ninja Rope is a one touch arcade game like a modern mobile (Android & iOs) infinite jumper. This asset includes: - Full playable scenes with Start-, Finish- and GameOver-Dialog - Scene 1: Easy rope with a fixed length - Scene 2: Targeting rope with variable length - Scene 3: Overdrive rope - Control via mouse and touch (click, hold & release) Feedback is welcome
I made something like this for a game a few years back, was fun, and yours looks pretty good as well. So many ways to handle the rope.. Your way is it used with Joints or with out?? Looks like with out, but just wondering.
Thank you very much Yes, i handle it by using Joints. I have a anchor-gameobject and instantiate a second, temporary one with including Joints programmatically. To display the rope I'm using a LineRenderer. For the overdrive I'm using the motor. With each revolution the player gets more speed.
Hi i have downloaded ur package from asset store.. after importing it shows me error Assets/2D Ninja Rope/Scripts/OtherScripts/FinishController.cs(3,19): error CS0234: The type or namespace name `SceneManagement' does not exist in the namespace `UnityEngine'. Are you missing an assembly reference?
Hi crestvisuals, thank you for your feedback. Sorry for the late response. I have not seen the thread-alert. I'll check it!
Are you sure you have downloaded the actual version 1.2 (Mar 10, 2016) of the asset? This error was from the previous build and should be fixed in the current version.