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2D Multiplayer Top Down Shooter Kit

Discussion in 'Works In Progress - Archive' started by MyIsaak, Jan 3, 2016.

  1. MyIsaak

    MyIsaak

    Joined:
    May 23, 2013
    Posts:
    49
    As a side project, I am currently working on a top down shooter kit (for games like zombie/survival waves, team deathmatch, counter strike), that will look professional compared and compatable on mobile devices, including a lot of advanced features (AI, map editor) that can be implemented easily. Im not showcasing this kit yet, but maybe some betas can be tested if requested. Most kits are hard to use and difficult for beginners (most unity users that use kits are beginners), and thus this user friendly kit should contain custom inspectors, and documentation. But I need some advice on features, and opinions. I also need a catchy name. Thanks guys.

    Update 1: 1/1/16 consists of tile map renderer.
    Update 1: Ultra Efficient Tile Map Renderer
    Image 1: Tilemap painter in editor

    Image 2: Map importer from txt file

    Image 3: Stress test (Max 125x125 map)


    Features:
    1. Ultra fast tile mapping for large scale maps as it runs on GPU
    2. Editor map painter and tile selector (Custom Inspector)
    3. Can load external maps from txt files and png tilemaps
    4. Supports up to 256 different tiles in a tile map

    Update 2: Coming soon...

    Road Map (Im a busy guy, so I gotta orginise my time):
     
  2. MyIsaak

    MyIsaak

    Joined:
    May 23, 2013
    Posts:
    49
    Progression has been made on the AI. I never knew how fast and efficient Astar pathbinding was untill I tried it here:

    Still have plenty of work to do but Ill keep everyone posted. Also I could use some map designers that would be able to use my awesome tile builder tool.