In the scene view, I have a freeform light component on an object that also has a sprite renderer. The sprite color has an alpha of around 0.2. It seems like the light is interacting with that sprite. However, in the game view, it seems like the light and the sprite don't interact at all, and aren't additive. Are there special settings I have to turn on so that the scene view and game view lighting looks the same? Or is this a bug?