Search Unity

Question 2d lights have weird edges when pixelated

Discussion in '2D' started by puddleglum, May 10, 2023.

  1. puddleglum

    puddleglum

    Joined:
    May 11, 2020
    Posts:
    412
    im trying to add lights and shadows to my game however, all the shadows have really weird blurry edges that dont look good,

    upload_2023-5-10_14-15-12.png
    pixelated
    upload_2023-5-10_14-15-34.png
    nonpixelated
    in the nonpixelated, the shadows have really sharp clean edges so im not sure why the pixelation is making this blue, is there any way to fix this or should i go about lights in a different way
    i was trying to get the lights to render on a different camera so they wouldnt be pixelated, but i dont think that worked,
    id be open to not pixelating the lights if possible but im not sure how to go about that