Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. We have updated the language to the Editor Terms based on feedback from our employees and community. Learn more.
    Dismiss Notice

Resolved 2D lights behaving weird

Discussion in '2D' started by Lilgrinde, Oct 24, 2021.

  1. Lilgrinde

    Lilgrinde

    Joined:
    May 9, 2021
    Posts:
    7
    I'm working on a 2D project and was gonna make environments and as i was adding in lights i stumbled upon a big problem, the lights are behaving weird and i can't find a fix, i have tried lots and searched for an
    explanation on the issue, but couldn't find anything, so this is my last resort. If anyone knows anything, please respond with a solution or explanation, thanks.

    It seems like the camera is only picking up the volumetric intensity, heres why i think that.
    With volumetric intesity on:
    Game View and Scene View with intensity.png With volumetric intesity off: Game View and Scene View without intensity.png
    Here's a screenshot of my camera settings, also im using cinemachine: Camera screenshot 1.png
    And there's more, there's a weird streak of light on the edge of the screen: Weird line of light on left edge.png that's about it, as i said please answer if you know anything, Thanks.
     
  2. Lilgrinde

    Lilgrinde

    Joined:
    May 9, 2021
    Posts:
    7
    ah shi
    can i not use perspective camera for 2d lights, cuz you know, i don't wanna code a whole perspective system, any easy soloution to code a parallax effect?
     
  3. Lilgrinde

    Lilgrinde

    Joined:
    May 9, 2021
    Posts:
    7
    with an orthographic camera