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2D in a 3D space

Discussion in 'General Discussion' started by paytonhansen, Mar 4, 2018.

  1. paytonhansen

    paytonhansen

    Joined:
    Mar 27, 2017
    Posts:
    1
    Hi, this is just a general question about implementing 2D art in a 3D space. I would like to make a game with a flat paralaxing background like the game Night in the Woods which was made with Unity. For that game did they have to build the whole town like a 3d model and just texture it in a way that make it look 3D or is there something within the unity engine that makes using 2D art possible for a semi platformer. Also how does implementing a flat background work? Sorry I'm very new to the game making community and just cant find any videos or articles talking about how this works. Thanks for the help.
     
  2. theANMATOR2b

    theANMATOR2b

    Joined:
    Jul 12, 2014
    Posts:
    7,790
  3. Joe-Censored

    Joe-Censored

    Joined:
    Mar 26, 2013
    Posts:
    11,847
    Unity has built in support for 2D game development. You can also create a completely 3D game, place all your objects on a specific axis and constrain everything to that axis to get 2D like gameplay from a completely 3D environment.