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2d image is not coming when i open in my android device

Discussion in '2D' started by schetty, Nov 13, 2013.

  1. schetty

    schetty

    Joined:
    Jul 23, 2012
    Posts:
    424
    Hi,


    I am using 2d toolkit package for my game. I arranged all my sprites in my game, image atlas max size is 1024, 2048 and 4096.

    When i exported sdk and i install my tablet every sprites coming and every thing working fine.

    But when i install my samsumg Galaxy Grand some of image is not coming. Instead of that image black shadow is coming.

    I dont know why its coming like this. i almost complete my game now at last its giving this damn problem.

    i have tried to change some sprites max size but it didn't work.

    So please help me to solve this issue.

    Thanks.
     
  2. willgoldstone

    willgoldstone

    Unity Technologies

    Joined:
    Oct 2, 2006
    Posts:
    794
    This sounds like a potential bug, please report it and post back with the report number so I can take a look at your project. Other suggestions you may wish to try is to switch which sprite shader you're using, to do this, make a material for your Sprite, and select a Sprite diffuse shader as shown in the image below. Let us know if it works!

    $Screen Shot 2013-11-13 at 15.40.28.png