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2D IK Perfomance (horrible)

Discussion in '2D' started by scorp2007, Jan 10, 2019.

  1. scorp2007

    scorp2007

    Joined:
    Aug 17, 2014
    Posts:
    54
    Hello.
    I made a character with inverse kinematics in this lesson:


    And I wanted to ask why he influences FPS in such a way, is this normal? Each new character added lowers FPS very much! I will attach a video. There are some opinions why this happens and how to do better?

    MyVideo:


    My PC:
    i5-6500, GeForce1050ti, 16gb ram

    Profiler:
    https://i.gyazo.com/0181dda25ca452d8aa2371048b11b7f1.png

    Thanks.
     
    Last edited: Jan 10, 2019