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Official 2D Graphics (URP 13) now available with Unity 2022.1 beta

Discussion in '2D Experimental Preview' started by rustum, Nov 25, 2021.

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  1. rustum

    rustum

    Unity Technologies

    Joined:
    Feb 14, 2015
    Posts:
    190
    2D Graphics (URP 13) now available with Unity 2022.1 beta
    ℹ️
    2D Graphics (URP 13) was released with Unity 2022.1! Let's continue the discussion here!

    2D Graphics URP 13.png

    We’re happy to share that new 2D Graphics features in Universal Render Pipeline (URP) 13 are now available with Unity 2022.1 beta.

    What’s new?
    • Blending modes have been added to the Sprite Lit, Sprite Unlit, and Sprite Custom Lit master stacks in Shader Graph. This enables you to create shaders that can blend using alpha, premultiply, additive, and multiply blending modes.
      BlendModes.png
    • The 2D Pixel Perfect Camera has been enhanced with the addition of a new upscale filter to reduce blurriness.
    See the full URP 13 changelog here.

    About 2D Graphics in URP
    2D features in URP include 2D Renderer, 2D Lights and Shadows; and the 2D Pixel Perfect Camera to support projects with a pixel art style.

    Read more about 2D Graphics features in URP here.

    Getting Started
    1. Install the latest Unity 2022.1
    2. Start a new project with the 2D URP Template in Unity Hub.
    3. This will ensure that you have installed all the latest major versions for 2D and URP packages in 2022.1.
    If you want to add the package manually from Package Manager follow the steps in the setup guide in the manual.

    What can you do?
    Try it out and let us know what you think of the additions and improvements. We want to know what works as expected, what doesn’t and what is missing.
     
  2. FishFly

    FishFly

    Joined:
    Nov 15, 2013
    Posts:
    8
    Hi,When Camera 's type be setted to overlay, and putted in camera stack, there is only gray on screen, and some warning log show as :
    CommandBuffer: temporary render texture _CameraColorTexture not found while executing (SetRenderTarget color buffer)
    CommandBuffer: temporary render texture _CameraDepthAttachment not found while executing (SetRenderTarget depth buffer)

    My Unity Version is 2022.1.0b14.2951, And URP Package Version is 13.1.7

    Thanks.
     
  3. FishFly

    FishFly

    Joined:
    Nov 15, 2013
    Posts:
    8
    3D URP is perfect . it only be happenned in 2D URP.
     
    xenotime likes this.
  4. rustum

    rustum

    Unity Technologies

    Joined:
    Feb 14, 2015
    Posts:
    190
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