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2D Games using Unity3d's GUIs?

Discussion in 'General Discussion' started by FunZap, Jul 10, 2011.

  1. FunZap

    FunZap

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    Would you recommend using GUIs? Or something else?

    -Thanks :3
     
  2. Stec

    Stec

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    You could make a games like Memory with the GUI.
     
  3. Meltdown

    Meltdown

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    What kind of game do you want to make?

    If its a simple pushbutton game or something similar, you probably could :)
     
  4. Antitheory

    Antitheory

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    I hear there's another 2d engine out there called Flash that might work good for something like this.
     
  5. Dreamora

    Dreamora

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    I would definitely not create games with Unity GUI. The lack of material on its own is already a crucial thing.

    Its a different thing if you use EZGUI or a similar mesh based gui system, but instead of EZGUI you would better directly use SpriteManager 2 :)
     
  6. FunZap

    FunZap

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    So i guess im not making a 2d game xD
     
  7. Blacklight

    Blacklight

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    You could use planes with textures on them.
     
  8. carking1996

    carking1996

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    I see all these 'Can i make.....?' topics.

    Yes, you can make almost anything in Unity!!


    So, please stop asking these. It gets really annoying after the tenth topic...
     
  9. PrimeDerektive

    PrimeDerektive

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    The OP never uses those words at all. Please read before posting.
     
  10. hippocoder

    hippocoder

    Digital Ape

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    I recommend using quads. The easiest out of the box solution is to use spritemanager. This is free (do a forum search).
     
  11. Ippokratis

    Ippokratis

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    Hi, I agree with the above regarding using GUI is not a solution.
    Instead, you can use quads as hippocoder said, plus an ortho camera.
    There are some interesting commercial solutions for 2D like rage spline, 2d toolkit, sprite manager 2 e.t.c
    Overall though, at this moment I think that making a 2D game with unity is a little complicated.
    But you can make 2d isometric games with normal mapping, many animations, lighting, ambient occlusion, image filters e.t.c not possible in flash. The deal is extra complexity = extra features.
     
  12. GargerathSunman

    GargerathSunman

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    Depends on the type of 2D game. 2D-3D works beautifully with Unity! If you use a 3D camera, you can setup differing layers of 2D planes in foreground and background to add detail, which can be much more difficult to do right if done purely in a 2D coding environment.
     
  13. FunZap

    FunZap

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    So then if i wanted to make a 2d game i'd better go back to game maker?
     
  14. Confirm4Crit

    Confirm4Crit

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    I wouldn't say that, it can be done. :)
     
  15. Dreamora

    Dreamora

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    It can be. There is SM2, There is the 2D toolkit which for non-programmers might be even more interesting and there is this easy engine.

    I'm not saying GameMaker is bad though, its the most advanced in its field and by now also exists on osx for example.
    But its just not the same breed its more for beginners and people that have an aversion to code and thus love its visual coding ^^
     
  16. FunZap

    FunZap

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    Well i dont have a budget, so i guess i'll just have to wait till Unity finally makes better 2d stuff.
     
  17. Dreamora

    Dreamora

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    I don't see how $55 qualifies as "needs a budget".
    If even that little is beyond your available money (aka 3 visits in cinema) then I'm not sure if game development is of any real importance to you as already books on the materia cost much more than that and you will find out that you pretty fast will either spend a lot on it or waste countless hours trying to find out stuff that were written down before, or trying to find solutions to problems for which standard solutions exist ...
     
  18. FunZap

    FunZap

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    Well my parents don't really support me wanting me to be a game developer. And i dont have a credit card to buy it.