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2D game project update from 2019.3.2f1 to 2020.2.0a8 reduced the frame rate

Discussion in '2020.2 Beta' started by tuqire, Apr 28, 2020.

  1. tuqire

    tuqire

    Joined:
    Mar 3, 2019
    Posts:
    10
    Hi,

    I hope you are all well.

    I required one of the new APIs, so updated my Unity project from 2019.3.2f1 to 2020.2.0a8. Something very strange appears to have happened. In the previous version my 2D game was running at 220 fps consistently in the editor. However, since updating to the new release, the frame rate has reduced to 100fps - this is without a single line of code being changed. I also built a mac build where the same issue occurs.

    Is this a known issue? Please let me know if I can help in any way.

    NOTE: This is a mobile game so I want it to be as optimised as possible.
     
  2. hippocoder

    hippocoder

    Digital Ape Moderator

    Joined:
    Apr 11, 2010
    Posts:
    26,891
    Please file a bug report.
     
  3. LeonhardP

    LeonhardP

    Unity Technologies

    Joined:
    Jul 4, 2016
    Posts:
    2,419
    As Hippo said, please submit a bug report for this issue, ideally with a reproducible attached.
     
  4. tuqire

    tuqire

    Joined:
    Mar 3, 2019
    Posts:
    10
    thanks, I will give that a try.
     
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