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2D Button Controls?

Discussion in 'UGUI & TextMesh Pro' started by HaydarLion, Aug 22, 2015.

  1. HaydarLion


    Sep 17, 2014
    I have a game where the entire screen in encompassed with two buttons, a left button, and a right button. Using the event system, or some other method, how could i make the buttons move an object to the left or right, depending on which button is clicked?

    The way I have it currently is when the event trigger gets a pointer down a variable for movement is set to true, and when it gets pointer exit the variable is set to false. This works, but takes a second before setting the variable to true, which is devastating to the game, and also when you swipe the variable becomes stuck at true.

    Note: It needs to move the instant the button is pressed.
  2. Undertaker-Infinity


    May 2, 2014
    the way you describe it should be instantaneous.
    Post some code maybe?