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2D Beam Tiling not working as intended

Discussion in '2D' started by EGSDarknuke, Jan 1, 2020.

  1. EGSDarknuke

    EGSDarknuke

    Joined:
    Dec 6, 2012
    Posts:
    16
    I have a beam I'm trying to make, but whenever I change the size of the middle shaft, it increases the size from the center out in both directions. I need it to extend from the pivot point. Is this not possible by default? I feel like there must be a simple way to do this that I'm just blindly missing. Any help is appreciated. Thanks!
     

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  2. Agent003

    Agent003

    Joined:
    Sep 7, 2018
    Posts:
    55
    I think you need to change the pivot point of your beam sprite from the sprite editor.
     
  3. EGSDarknuke

    EGSDarknuke

    Joined:
    Dec 6, 2012
    Posts:
    16
    That was it! Thank you. I knew I was missing something obvious.