2D Animation 6.0 released for Unity 2021.1 What’s new? With the release of Unity 2021.1, 2D Animation 6.0 has been verified. Here are some of the improvements 2D Animation 6.0 comes with: Sprite Swap improvements Sprite Swap is now a part of the general sprite workflow (and not just for skinning within the Sprite Editor for 2D animation). UI for the Sprite Library component has been improved to clearly display Categories and the Labels within them. Sprite Library now supports drag and drop to simplify adding additional Sprites. Make sure to read the section on changing the keyframe tangent to make animation work well for Sprite Swaps. Skeleton sharing with 2D PSD Importer The Main Skeleton property allows the user to assign a Skeleton Asset to indicate that the asset will be using a bone hierarchy structure previously setup from another asset. When this property is assigned, the Skinning Module will use the bone hierarchy provided by the reference Skeleton Asset for rigging. If this property is not assigned, a Skeleton Asset will be generated as a sub-asset for the source asset file that can be used later for other assets to reference. See the full changelog here. About 2D Animation The 2D Animation package adds tooling for rigging a sprite for skeletal animation. This package includes a Skinning Editor module in the Sprite Editor window for creating and editing bones, manual & automatic mesh tessellation as well as skin weights generation and painting. The Sprite Skin runtime component ties this all together to drive sprite deformation. This also includes support for Multiple Sprite Single Character rigging workflows through 2D PSD Importer Package. Getting Started In an existing project in Unity 2021.1: Open Package Manager by going to Window > Package Manager Select Unity Registry in the Packages drop-down menu. Choose 2D Animation from the list and click on Install at the bottom right of the Package Manager window. Creating a new project in Unity 2021.1 by selecting the 2D Template in Unity Hub will also install 2D Animation 6.0 by default. Explore the Samples 2D Animation comes with Samples showing the features in action. To get the samples: Open Package Manager by going to Window > Package Manager Select Unity Registry in the Packages drop-down menu. Expand the Samples section. Click the Import button next to the sample you want to import. What can you do? Try it out and let us know what you think of the package. We want to know what works as expected, what doesn’t and what is missing.