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2D Angle Shooter - Multiplayer - UbberStory ~

Discussion in 'Works In Progress - Archive' started by ubberkid, Aug 19, 2014.

  1. ubberkid

    ubberkid

    Joined:
    Mar 11, 2014
    Posts:
    17



    "Battle your friends in UbberStory. A turn-based, real-time, artillary strategy game! Choose and master one of many mobiles and demolish your opponents. Lead or join a guild and make friends! Customize your avatar and win in style!"

    Just wanted to show you guys what i've been working on for that past couple months.

    If you've ever played Gunbound, Scorched Earth, Worms, Pocket Tanks, or BB Tanks. You're going to love this game!

    Coming to your IOS / Android Device~
    So far I have :

    • the wind system,
    • some projectile/bot/map/gui graphics,
    • destructible terrain,
    • angle/power parabola shooting system,
    • touch controls,
    • in-game GUI,
    • animations,
    My to-do list :
    • take it online,
    • set up account creation / user database,
    • finish animating all of the other bots / projectiles,
    • in-app purchases for in-game currencies/ special items,
    • rank / experience system,
    • synchronous (real-time) turn-based attack system,
    • interactive map items,
    • character avatar shop / dynamic outfits (ex: pants, hat, glasses, etc),
    • mini-games to earn more in-game currency,
    • create rest of bot projectiles (each bot will have 3 different types ex: shot 1, 2, special),
    • facebook integration,
    • i could go on, but that would just spoil the game..... Guess you will just have to wait.
    * As you can see i have a lot of work ahead of me, plus more. Will be a great game, just need to finish it ;)

    IncursioGames.com

    ^^ Check out some more pictures and videos from my website ^^

    (You can also sign-up for beta invites / progress. Just click the 'Join UbberStory Beta' button on the homepage!)


    "A seahorse bot i've been messing with"



    "Some random 'gameplay' (Haven't made it multiplayer yet some gameplay is scarce)"



    "The snail bot's 1st shot. Sticky plasma ball that stays on the terrain waiting for people to run into it :eek:"


    "My magic bot creation process aha"



    "If you're passionate about something, why not show it? :cool:"



     
  2. TheValar

    TheValar

    Joined:
    Nov 12, 2012
    Posts:
    760
    Are you using a plugin for the destructible terrain or is it your own system? Marching squares?
     
  3. ubberkid

    ubberkid

    Joined:
    Mar 11, 2014
    Posts:
    17
    I'm using a fairly new plugin called destructible 2d, it's working pretty well for what I need. You guys should check it out, good support too.
     
  4. iAmGolgo

    iAmGolgo

    Joined:
    Dec 17, 2014
    Posts:
    1
    Hey, that game looks awesome :). I was wondering if you could help me with mine. I want to use a similar aim system, but I can't seem to get mine to work, do you mind sharing your code?
     
  5. Shobosa

    Shobosa

    Joined:
    Jul 8, 2015
    Posts:
    18
    I know this is an old post, but what ever happened to this project/person working on this game. Really liked the art.
     
  6. alonsoGarrote

    alonsoGarrote

    Joined:
    Jun 23, 2012
    Posts:
    25
    Hi, are you still working on this project?, I would like to know your approach on multiplayer physics determinism , how can you shoot a projectile with force,angle,wind vector, position, etc. and have a reliable end position on all devices?,