Hello i am new to unity and i searched youtube for fully night time cycle couldnt find a script for it What if i wanna make my game in dark atmosphere instead of day/ night cycle, something like the movie 30 Days of Night Different tones of night cycle through gameplay, can s1 share a script for that ?
There's some assets on the Asset Store for night cycles. Generally a day/night cycle system will be much bigger than a single script, but depends on what functionality you really want. Just as an example, here's how my game's fairly simple day/night cycle system works: I have a script which is constantly rotating a directional light and deactivates it when it goes below the horizon. I'm just using that default procedural skybox, which does a good enough job positioning a sun in the sky and going from blue sky to black based on the light direction. I have a script which tracks the time of day and the "phase" of the day (dawn, dusk, day, night, and transition phases between each) which adjusts the color of a volumetric fog asset (distant objects are tinted blue during the day, orange at dawn, grey at night, etc) as well as some other colors such as bodies of water. I crated a stars system which activates at night, and places particles in a dome shape at the outer edge of the camera's max view distance, and follows the camera without rotating so the stars appear as part of the background sky.
hi thanks for answer i do appreciate it . Thanks for explaining whats goin on inside script, but as i told before i wanna remove day part from the cycle dusk > night > dusk > night i am ok with a basic script if it functions correctly . I would like to hear that asset's name if there is any, all i see day / night cycle assets