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Bug 2021.3.11f HDRP Exposure adaptation times aren't working

Discussion in 'High Definition Render Pipeline' started by RevC2, Oct 14, 2022.

  1. RevC2

    RevC2

    Joined:
    May 2, 2021
    Posts:
    48
    Hi,
    I've noticed that in the latest 2021.3 builds (right now 2021.3.11f) "Speed Dark to Light" and "Speed Light to Dark" aren't working at all. Exposure is compensating almost immediately in every project, with every settings. Am I the only one experiencing this? Every other param in the exposure component it's working as expected, just the timing is completely ignored. Any ideas?

    upload_2022-10-14_19-41-20.png
     
  2. RevC2

    RevC2

    Joined:
    May 2, 2021
    Posts:
    48
    Ok, I just found out that at runtime timing is working indeed , but I was totally sure that even scene view would work. Am I remembering wrong? Since I'm working on a VR project is a bit tedious to fine tune the values at runtime everytime
     
  3. HIBIKI_entertainment

    HIBIKI_entertainment

    Joined:
    Dec 4, 2018
    Posts:
    594

    You are right in that the component here only operates at run time
     
    RevC2 likes this.
  4. pierred_unity

    pierred_unity

    Unity Technologies

    Joined:
    May 25, 2018
    Posts:
    433
    This particular setting does not work in the Scene View. The concept of time in the Scene View is somewhat difficult to implement for certain effects.

    At least, while in play mode, you can update any volume property, and it won't be lost when you exit play mode. This should already be very helpful.
     
    RevC2 likes this.
  5. RevC2

    RevC2

    Joined:
    May 2, 2021
    Posts:
    48
    Thank you for the clarification, Pierre!