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Bug 2021.2.0b14 - Cloud Layer always on top - not occluded by geometry

Discussion in '2021.2 Beta' started by newguy123, Oct 6, 2021.

  1. newguy123

    newguy123

    Joined:
    Aug 22, 2018
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    Hi Guys

    When setting the Background clouds to "Cloud Layer", I get this weird effect where the clouds ar over everything. This does not seem to happen in 0b13, but only now in 0b14.

    Raytracing, DLSS are enabled

    Scene View:
    upload_2021-10-6_16-29-36.png

    Game View:
    upload_2021-10-6_16-30-14.png

    Any ideas?
     
    PutridEx likes this.
  2. PutridEx

    PutridEx

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    This happens even if no upscaler is used
     
  3. newguy123

    newguy123

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    Yes, its just a regression in 0b14, so not sure what they changed.

    Here's a screenshot of 0b13, same setup, but here the clouds are fine:
    upload_2021-10-6_22-4-20.png
     
  4. newguy123

    newguy123

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    This still happens even in the new beta .....0b15

    I now filed an official bug report for it.
     
  5. LeonhardP

    LeonhardP

    Unity Technologies

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    Thanks @newguy123, what is the Issue ID?
     
  6. newguy123

    newguy123

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    LeonhardP likes this.
  7. newguy123

    newguy123

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    Any news on this one guys?
     
  8. LeonhardP

    LeonhardP

    Unity Technologies

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    It's being processed by QA. You'll hear back from them if they're able to reproduce the issue or have any follow-up questions.
     
  9. newguy123

    newguy123

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    ok thanks
     
  10. Factory5162

    Factory5162

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    I have the same issue not sure how to solve it
     
  11. LeonhardP

    LeonhardP

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    newguy123 likes this.
  12. newguy123

    newguy123

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    LeonhardP likes this.
  13. fra3point

    fra3point

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    Hello,

    I've just found this thread right after submitting a bug report for the same issue (1378290), so mine is a duplicate.

    I've also read that the state of this issue is Fix In Review for 12.1.1.
    Should we expect 12.1.1 being a simple HDRP update for 2021.2 or will it be available only in 2022?


    Thanks,
    F.
     
    newguy123 likes this.
  14. newguy123

    newguy123

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    Should be a simple HDRP update in 12.1.1

    2022 is using HDRP 13...
     
    fra3point likes this.
  15. LeonhardP

    LeonhardP

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    newguy123 likes this.
  16. newguy123

    newguy123

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    LeonhardP likes this.
  17. rz_0lento

    rz_0lento

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    According to github, fix is included in 2021.2.2f1.3863 (whenever Unity releases it).
     
    DEEnvironment and newguy123 like this.
  18. DEEnvironment

    DEEnvironment

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  19. rz_0lento

    rz_0lento

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    It's not fixed for you in 2021.2.2f1? It released yesterday.
     
  20. Lionious

    Lionious

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    @LeonhardP this issue appears on 2022.1.0a15 as well i thought it been fixed but still there.
     
  21. rz_0lento

    rz_0lento

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    Fix didn't make it into a15. It is included in next alpha (2022.1.0a16.2270)
     
    borgstation and Lionious like this.
  22. JamesArndt

    JamesArndt

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    Thank you for fixing this. I couldn't figure out for the life of me what was causing this. *** For any future visitor I installed 2021.2.6f1 from Unity Hub and am seeing this issue now fixed for this version of the Editor. ***

     
    Last edited: Dec 17, 2021
    newguy123 likes this.