Search Unity

  1. Unity Asset Manager is now available in public beta. Try it out now and join the conversation here in the forums.
    Dismiss Notice

2021.1.0a4 Error in Hybrid Renderer

Discussion in '2021.1 Beta' started by elJoel, Nov 5, 2020.

  1. elJoel

    elJoel

    Joined:
    Sep 7, 2016
    Posts:
    125
    I'm getting the follow error in the newest version and Hybrid Renderer Meshes do not show up:
    Code (CSharp):
    1.  
    2. SparseUploader.compute: Kernel at index (0) is invalid
    3. UnityEngine.StackTraceUtility:ExtractStackTrace ()
    4. Unity.Rendering.SparseUploader:DispatchUploads (int,UnityEngine.ComputeBuffer) (at Library/PackageCache/com.unity.rendering.hybrid@0.10.0-preview.21/Unity.Rendering.Hybrid/SparseUploader.cs:444)
    5. Unity.Rendering.SparseUploader:EndAndCommit (Unity.Rendering.ThreadedSparseUploader) (at Library/PackageCache/com.unity.rendering.hybrid@0.10.0-preview.21/Unity.Rendering.Hybrid/SparseUploader.cs:463)
    6. Unity.Rendering.HybridRendererSystem:EndUpdate () (at Library/PackageCache/com.unity.rendering.hybrid@0.10.0-preview.21/Unity.Rendering.Hybrid/HybridV2RenderSystem.cs:3143)
    7. Unity.Rendering.HybridRendererSystem:OnUpdate (Unity.Jobs.JobHandle) (at Library/PackageCache/com.unity.rendering.hybrid@0.10.0-preview.21/Unity.Rendering.Hybrid/HybridV2RenderSystem.cs:1690)
    8. Unity.Entities.JobComponentSystem:Update () (at Library/PackageCache/com.unity.entities@0.16.0-preview.21/Unity.Entities/JobComponentSystem.cs:130)
    9. Unity.Entities.ComponentSystemGroup:UpdateAllSystems () (at Library/PackageCache/com.unity.entities@0.16.0-preview.21/Unity.Entities/ComponentSystemGroup.cs:435)
    10. Unity.Entities.ComponentSystemGroup:OnUpdate () (at Library/PackageCache/com.unity.entities@0.16.0-preview.21/Unity.Entities/ComponentSystemGroup.cs:387)
    11. Unity.Entities.ComponentSystem:Update () (at Library/PackageCache/com.unity.entities@0.16.0-preview.21/Unity.Entities/ComponentSystem.cs:113)
    12. Unity.Entities.ScriptBehaviourUpdateOrder/DummyDelegateWrapper:TriggerUpdate () (at Library/PackageCache/com.unity.entities@0.16.0-preview.21/Unity.Entities/ScriptBehaviourUpdateOrder.cs:333)
    13.  
     
    Antypodish likes this.
  2. elJoel

    elJoel

    Joined:
    Sep 7, 2016
    Posts:
    125
    Problem is gone after deleting Library folder and thus reimporting everything.
     
    Antypodish likes this.
  3. Antypodish

    Antypodish

    Joined:
    Apr 29, 2014
    Posts:
    10,779
    That solution worked for me too. Thx.