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Bug 2020.3.32f1 LTS Cant see the animator inspector, unusable

Discussion in 'Editor & General Support' started by Pixitales, Apr 3, 2022.

  1. Pixitales

    Pixitales

    Joined:
    Oct 24, 2018
    Posts:
    227
    Something really wrong with the inspector draw. When you add a component, the draw is all overlapping each other. Might be a editor draw issue. On the animator inspector, its empty... I am not even using custom inspector.
     

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  2. griffin76

    griffin76

    Joined:
    Sep 28, 2018
    Posts:
    10
    I have the same issue, the only workaround I found was to edit in debug mode... @Pixitales do you use a custom editor/odin inspector?

    Update: I noticed it happens when you try to show the inspector of an animator state which has a exiting transition.
     
    Last edited: Apr 5, 2022
  3. Pixitales

    Pixitales

    Joined:
    Oct 24, 2018
    Posts:
    227
    No i dont, i use mirror which may have some custom editor scripts. Its kinda like unity multiplayer
     
  4. theonlysake

    theonlysake

    Joined:
    Dec 12, 2019
    Posts:
    4
    I have the same issue. I literally downgraded from the 2021.1.1, because my project is getting big, and I wanted a more "stable" version with support. I never had this problem before.

    Lately, between the inspector, asset import iterations being a stupid joke, and random crashing, I've spent more time fighting with the Unity Editor then actually working on my game and it's kind of pissing me off. ESPECIALLY since I literally downgraded to a LTS from a non-stable release. like seriously, wtf?