Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. Join us on Thursday, June 8, for a Q&A with Unity's Content Pipeline group here on the forum, and on the Unity Discord, and discuss topics around Content Build, Import Workflows, Asset Database, and Addressables!
    Dismiss Notice

Bug 2020.2.0b7 vs TextMeshPro

Discussion in 'UGUI & TextMesh Pro' started by Hyp-X, Oct 18, 2020.

  1. Hyp-X

    Hyp-X

    Joined:
    Jun 24, 2015
    Posts:
    421
    Hi,

    I got the following message in 2020.2.0b7:
    Code (CSharp):
    1. Assertion failed on expression: 'ins.second || ins.first->second == artifactID || (ins.first->second == CircularDependencyArtifactID() && !artifactID.IsValid()) || GetPathFromAssetGuidV2(key.GetGUID()).ends_with(".cs")'
    2. UnityEngine.StackTraceUtility:ExtractStackTrace ()
    3. TMPro.EditorUtilities.TMPro_TexturePostProcessor:OnPostprocessTexture (UnityEngine.Texture2D) (at Library/PackageCache/com.unity.textmeshpro@3.0.1/Scripts/Editor/TMPro_TexturePostProcessor.cs:14)
    4. UnityEditor.AssetPostprocessingInternal:PostprocessTexture (UnityEngine.Texture2D,string)
    Does this ring a bell for anyone?
    Should I be concerned?
     
  2. Hyp-X

    Hyp-X

    Joined:
    Jun 24, 2015
    Posts:
    421
    I just got the same error in 2020.1 so it doesn't look like beta specific...
     
  3. LeonhardP

    LeonhardP

    Unity Technologies

    Joined:
    Jul 4, 2016
    Posts:
    3,064
    Let me move this for you.
     
  4. Stephan_B

    Stephan_B

    Unity Technologies

    Joined:
    Feb 26, 2017
    Posts:
    6,588
    See the following thread / reply to your previous post.