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Bug 2020.2.0b2: Player crashing in particle system

Discussion in '2020.2 Beta' started by Hyp-X, Sep 14, 2020.

  1. Hyp-X

    Hyp-X

    Joined:
    Jun 24, 2015
    Posts:
    437
    Hi,

    I'm getting a crash with a following stack trace:

    Code (CSharp):
    1. 0x00007FFDC1D964E0 (UnityPlayer) ParticleSystemRenderer::UpdateVertexInputLayout
    2. 0x00007FFDC3263898 (UnityPlayer) ParticleSystemGeometryJob::ScheduleJobs
    3. 0x00007FFDC236FAD4 (UnityPlayer) DispatchGeometryJobs
    4. 0x00007FFDC26D4B1B (UnityPlayer) CullScriptable
    5. 0x00007FFDC2C4E9A9 (UnityPlayer) ScriptableRenderContext_CUSTOM_Internal_Cull_Injected
    6. 0x000001A38AE27A06 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.Rendering.ScriptableRenderContext:Internal_Cull_Injected (UnityEngine.Rendering.ScriptableCullingParameters&,UnityEngine.Rendering.ScriptableRenderContext&,intptr)
    7. 0x000001A38AE27943 (Mono JIT Code) UnityEngine.Rendering.ScriptableRenderContext:Internal_Cull (UnityEngine.Rendering.ScriptableCullingParameters&,UnityEngine.Rendering.ScriptableRenderContext,intptr)
    8. 0x000001A38AE278A3 (Mono JIT Code) [C:\buildslave\unity\build\Runtime\Export\RenderPipeline\ScriptableRenderContext.cs:267] UnityEngine.Rendering.ScriptableRenderContext:Cull (UnityEngine.Rendering.ScriptableCullingParameters&)
    9. followed by project specific code
    Are there known issues about this?
    Asking before I try to spend 2+ days cutting down a full size project to a size fitting in a bugreport

    The issue AFAIK is not present in 2020.1.5f1
     
  2. LeonhardP

    LeonhardP

    Unity Technologies

    Joined:
    Jul 4, 2016
    Posts:
    3,135
    Hi @Hyp-X ,

    There is one indeed that was introduced in b2.

    Editor crashes in ParticleSystemRenderer::UpdateVertexInputLayout when instantiating particles with Render type "Mesh"

    We currently have a fix for this in review. If b1 works for you, chances are that it's the same issue.
     
    richardkettlewell likes this.
  3. richardkettlewell

    richardkettlewell

    Unity Technologies

    Joined:
    Sep 9, 2015
    Posts:
    2,285
    LeonhardP likes this.
  4. Hyp-X

    Hyp-X

    Joined:
    Jun 24, 2015
    Posts:
    437
    According to 2020.2.0b4 release notes, this will be fixed in 2020.2.0b5.
    Looking forward to it.
     
  5. Eck0

    Eck0

    Joined:
    Jun 6, 2017
    Posts:
    48
    Hello, I have tried version 2020.2.0b4 and it keeps giving me this error, am I the only one or does it happen to more people?
     
  6. Hyp-X

    Hyp-X

    Joined:
    Jun 24, 2015
    Posts:
    437
    Like I said it is NOT fixed in b4.
    The release notes says it will be fixed in b5.
     
    LeonhardP and richardkettlewell like this.
  7. ImpossibleRobert

    ImpossibleRobert

    Joined:
    Oct 10, 2013
    Posts:
    527
    Beta 5 just came out, that was quick...