Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. Dismiss Notice

2020.12.08 - Builds are failing today

Discussion in 'Unity Build Automation' started by ainara4holition, Dec 8, 2020.

  1. ainara4holition

    ainara4holition

    Joined:
    Aug 7, 2020
    Posts:
    18
    Hello!
    Is there any issue with Unity Cloud Build today?
    All of our builds are failing today (also the ones that were succeeding yesterday) and we are getting this error:

    Code (CSharp):
    1.  [Unity] Error Building Addressables: Specified cast is not valid.
    We use the Build Addressables option.

    Any estimated time for Unity Cloud Build to be back to normal? Any alternatives settings?

    Many thanks!
     
  2. victorw

    victorw

    Unity Technologies

    Joined:
    Sep 14, 2016
    Posts:
    459
    For issues like this we recommend submitting a support ticket to ensure that a support engineer inspects your project.

    With that said, your issues appear to be introduced by updating from Unity 2020.1.13f1 to Unity 2020.1.16f1.
     
  3. ainara4holition

    ainara4holition

    Joined:
    Aug 7, 2020
    Posts:
    18
    Thank a lot for the quick reply, I will send a support ticket next time.
    What happened to us today was that we had our Unity Cloud Build targets with Unity Version set up to "Always Use Latest 2020.x". Lesson learnt :)