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Bug 2020.1 sluggish vs 4.7

Discussion in '2020.1 Beta' started by laurentlavigne, Apr 17, 2020.

  1. laurentlavigne

    laurentlavigne

    Joined:
    Aug 16, 2012
    Posts:
    6,363
    • in-panel search is instant in 4.7 whereas in 2020 it's waiting for coffee
    • compile time still a bit slower in 2020
    • scene load time on par with 4.7
    • pulldown menus eat one more click in 2020, 4.7: you click on one then click on the other and it reliably opens instead of closing the first one eating a click unnecessarily
    4.7
    1 click
    upload_2020-4-16_18-29-28.png
    2 clicks
    upload_2020-4-16_18-29-44.png

    2020.1
    1 click
    upload_2020-4-16_18-28-23.png
    2 click
    upload_2020-4-16_18-28-51.png
    3 clicks
    upload_2020-4-16_18-29-2.png

    overall feeling when I switch from 4.7 to 2020.1 is that something's wrong with my machine
     
  2. laurentlavigne

    laurentlavigne

    Joined:
    Aug 16, 2012
    Posts:
    6,363
    also popup menus are confusing, they look too much like a field, add a longer shadow to them and a subtle gradient
    4.7 popups couldn't be missed for fields so that's another regression
     
  3. laurentlavigne

    laurentlavigne

    Joined:
    Aug 16, 2012
    Posts:
    6,363
    another small one that's indicative of bad direction:
    2020 you have to click then select
    upload_2020-4-23_3-9-22.png

    4.7 up to 2017 you just click cycle on it which is far more interactive - it's faster for artists
    upload_2020-4-23_3-10-46.png

    also notice the regression here: there are two choices one for the visualizer and one for the slider, gone
     
  4. mahdi_jeddi

    mahdi_jeddi

    Joined:
    Jul 18, 2016
    Posts:
    246
    It's not just sluggish, I'm getting this popup for doing anything. Deleting assets, entering playmode. It's completely unusable right now. I'm gonna file a bug report for this, but I feel like the switch to new Asset database is gonna be a long and painful road ahead of us all.

    Screenshot_1.png
     
    JamesArndt likes this.
  5. laurentlavigne

    laurentlavigne

    Joined:
    Aug 16, 2012
    Posts:
    6,363
    That's my experience too, so shall we skip this one? 2020.2 ought to be better.
     
  6. LeonhardP

    LeonhardP

    Unity Technologies

    Joined:
    Jul 4, 2016
    Posts:
    3,136
    Thanks for the report @mahdi_jeddi, we'll look into it.
     
    mahdi_jeddi likes this.
  7. mahdi_jeddi

    mahdi_jeddi

    Joined:
    Jul 18, 2016
    Posts:
    246
    Thanks, I also made another separate bug report with forum post about performance regression when using sprite atlases.
     
    LeonhardP likes this.