Unity: 2019.2.2f1 VR set: HTC Vive EditorXR 0.2.1 I've been trying to get EditorXR working in Unity, and I've been able to get it running in the HMD except I have yet to have working controllers or menus. It doesn't even seem like EXR is really trying to add these in. I've tried without OpenVR or SteamVR, with SteamVR1.2.4, with OpenVR 1.0.5, and with Oculus Implementation packages both off the Asset Store and the Package Manager. I've tried every combination of the above. Nothing works, even though according to a Pull Request I thought those SDK requirements were no longer present? I've also tried with and without copying UnityEngine.SpatialTracking.dll into the assets folder. I've in some form or another had it where there wasn't a single error being reported and yet still the results are the same. I have toggled Display View to no avail, and I've tried with and without Obsolete API conversion. I don't know what else to try, so I'm turning to the community; any ideas?