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2019.3 HDRP PP Volumetric Fog blacks out - with Fix

Discussion in '2019.3 Beta' started by iceb_, Jan 23, 2020.

  1. iceb_

    iceb_

    Joined:
    Nov 10, 2015
    Posts:
    95
    In 2019.3 (both 0f4 and 0f5) HDRP PP Volumetric Fog blacks out randomly when the setting Volumetric Reprojection is turned ON in hdrp settings. When I turn Reprojection OFF, it is fine. Appears to be the case for both Post processing version 2.2.2, and 2.3.0. (UI stays visible)

    The black out happens randomly, sometimes it's in certain locations in the game view, sometimes it happens when I go get a cup of tea. Sometimes the blackout fixes itself if I walk/move camera to a different location in the game view, sometimes it stays off.
     
  2. Bordeaux_Fox

    Bordeaux_Fox

    Joined:
    Nov 14, 2018
    Posts:
    589
    Which HDRP version are you using?
    Also Post Processing is now part of the HDRP. You should not use the old Post Processing with it.
     
    iceb_ likes this.
  3. iceb_

    iceb_

    Joined:
    Nov 10, 2015
    Posts:
    95
    thanks you are right, I'm not sure why I still have that PP v2 installed in the package manager, removed now. I was using HDRP 7.1.7.