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2019.3.12 Alpha still unable to correctly sign MacOS build

Discussion in '2019.3 Beta' started by richardzzzarnold, Aug 21, 2019.

  1. richardzzzarnold

    richardzzzarnold

    Joined:
    Aug 2, 2012
    Posts:
    142
    The latest alpha release 2019.3.12 is STILL unable to correctly sign packages for validation. Any idea how this is going to take to correct? It just doesn't seem like something that would be relatively difficult to fix given that the ability to make xcode projects on MacOS has already been developed( seemingly without checking to see if it actually worked ). Currently, it is not possible to publish MacOS builds to the MacAppStore.
    I wish you would fix this. I have been patiently waiting for a long time (years?) to regain the possibility of publishing to the MacAppStore.
     
  2. JohnC_Unity

    JohnC_Unity

    Unity Technologies

    Joined:
    Jun 7, 2017
    Posts:
    70
    Hi RiachardzzzArnold,

    This will be fixed in an upcoming beta. You can track the issue here https://issuetracker.unity3d.com/is...e-build-as-well-as-on-generated-xcode-project

    Hope that helps. Thanks for posting.