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[2019.3.0b11] No GraphicRaycast interaction while using Canvas Camera Mode & World Canvas

Discussion in '2019.3 Beta' started by LuviKunG, Nov 19, 2019.

  1. LuviKunG

    LuviKunG

    Joined:
    Jan 18, 2014
    Posts:
    1
    Hi Unity,

    I found a bug on 2019.3.0b11. Recently I'm using 2019.3.0b8 and using canvas render mode of Screen Space - Camera for my games. After I've update to 2019.3.0b11, I can't interact any UI in the game.

    I found that if I'm using Screen Space - Overlay, it's able to interact normally.

    How to reproduce,
    1. Create new fresh Unity Project.
    2. Create new scene.
    3. Add UI Canvas (and Events System)
    4. Change canvas render mode into Screen Space - Camera or World Space.
    5. Create a simple button.
    6. Add an event to a button.
      (I've just add a GameObject.SetActive(false) event for testing interaction)
    7. Play and try press the button.
    Currently I'm revert to use achieved version (2019.3.0b10) just for workaround.
    Bests,
     
  2. LeonhardP

    LeonhardP

    Unity Technologies

    Joined:
    Jul 4, 2016
    Posts:
    3,136
    Hi,
    Could you please submit a bug report with this information?