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2019.3.0a8 can't update HDRP to 6.9

Discussion in '2019.3 Beta' started by newguy123, Jul 16, 2019.

  1. newguy123

    newguy123

    Joined:
    Aug 22, 2018
    Posts:
    1,248
    Hi guys

    I started a new project based on the HDR template, then went to packes and noticed that HDRP 6.9 is available (currently I have 6.5.2 installed.

    When attempting to load 6.9, I get these errors:
    upload_2019-7-16_19-15-5.png
     
  2. Remy_Unity

    Remy_Unity

    Unity Technologies

    Joined:
    Oct 3, 2017
    Posts:
    703
    Hi !

    Didn't you add any other package in the project ? I just tried upgrading HDRP from 6.5.2 to 6.9.0 with a brand new template project using Unity 2019.2.0b9, and it worked.

    Note that HDRP 6.9.0 has and additional dependency to the Visual Effect Graph, and if you added it (at version 6.5.2) before upgrading HDRP, you might have conflicting package versions.
     
  3. newguy123

    newguy123

    Joined:
    Aug 22, 2018
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    1,248
    No, like I said, just started new project with the template then tried to upgrade 6.5 to 6.9, thats it

    But I'll see what happens if I add latest VFX graph... (or remove it if its already there)
     
  4. rz_0lento

    rz_0lento

    Joined:
    Oct 8, 2013
    Posts:
    2,361
    You can't use 6.x on 2019.3.0a8 and later due to the API changes. You have to wait for 7.x HDRP for that.
     
    dzamani and ArthurT like this.
  5. newguy123

    newguy123

    Joined:
    Aug 22, 2018
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    1,248
    Huh? So I can't even use 6.5.2 with it? Then why did they bother including it in the alpha if it doesnt work?

    This is stock install of the alpha, NO EXTRA things have been added to the alpha....
     
  6. ArthurT

    ArthurT

    Joined:
    Oct 26, 2014
    Posts:
    75
    Upgrading to HDRP 6.9 in 2019.3.0a8 will result into some missing API and namespaces for VFXManager in HDRenderPipeline.cs, so you will have to wait for the new alpha to roll out. You can then use master branch of the Scriptable Render Pipeline repository on GitHub, which is updated to HDRP 7.0.x/7.1.x.
     
    newguy123 likes this.
  7. rz_0lento

    rz_0lento

    Joined:
    Oct 8, 2013
    Posts:
    2,361
    I think someone here has misunderstood the point of alpha releases.. they are not meant to be fully functional for users that need everything working out of the box.

    If you need to use 6.x HDRP on 2019.3 alpha, roll back to a7. Otherwise just wait for 7.0 etc to release or if you are more advanced user with no issues using github you can use SRP from git and assemble version that works with the latest alpha.

    Just to comment this a bit, latest master doesn't work with a8 now either, but if you roll back like one week it runs, for latest master to work again we probably need to wait for a9 or newer to release.
     
    Last edited: Jul 17, 2019
    newguy123 and ArthurT like this.
  8. elbows

    elbows

    Joined:
    Nov 28, 2009
    Posts:
    2,502
    We can look at the package.json file for specifics of this. It is currently expecting a10 in order to work.

    https://github.com/Unity-Technologi...render-pipelines.high-definition/package.json

    Same is true for branch release/7.0.x

    https://github.com/Unity-Technologi...render-pipelines.high-definition/package.json
     
    newguy123 likes this.
  9. ArthurT

    ArthurT

    Joined:
    Oct 26, 2014
    Posts:
    75
    Is there any ETA for a10 to be out?
     
  10. Peter77

    Peter77

    QA Jesus

    Joined:
    Jun 12, 2013
    Posts:
    6,589
    They release a new alpha every 1-2 weeks, see history here. This should let you guess when a10 will be released.
     
  11. LeonhardP

    LeonhardP

    Unity Technologies

    Joined:
    Jul 4, 2016
    Posts:
    3,132
    We had to re-spin a10 due to some critical issues and are currently waiting for the OK from QA to publish it. Monday the 22nd looks like the most likely release date.