Search Unity

  1. Unity Asset Manager is now available in public beta. Try it out now and join the conversation here in the forums.
    Dismiss Notice

2019.2b7 Shader Graph needs restarting after adding a property

Discussion in '2019.2 Beta' started by trojanfoe_, Jul 9, 2019.

  1. trojanfoe_

    trojanfoe_

    Joined:
    May 20, 2014
    Posts:
    53
    Has anyone else noticed that once you add a property to the blackboard of the Shader Graph the graph becomes unresponsive and the only way to get it working again is to close the window and re-open the shader?

    Luckily the "Save Asset" button still works so you can make gradual progress...
     
  2. Coffein

    Coffein

    Joined:
    Jan 22, 2016
    Posts:
    19
    Yes, I can confirm this issue
     
  3. LeonhardP

    LeonhardP

    Unity Technologies

    Joined:
    Jul 4, 2016
    Posts:
    3,136
    Are you on the latest package release for Shader Graph? If so, could you please submit a bug report for this issue?
     
    ROBYER1 likes this.
  4. Coffein

    Coffein

    Joined:
    Jan 22, 2016
    Posts:
    19
    Hi, this happens for LWRP 6.7.1
     
  5. fherbst

    fherbst

    Joined:
    Jun 24, 2012
    Posts:
    802
    I can confirm. It's been like this for weeks (at least since b4). I actually didn't think reporting it as a bug would be necessary since it's so obvious (happens every time you create a property).
     
    richardkettlewell likes this.
  6. trojanfoe_

    trojanfoe_

    Joined:
    May 20, 2014
    Posts:
    53
    I am using 6.7.1. I will submit a bug report tonight.
     
    LeonhardP likes this.
  7. trojanfoe_

    trojanfoe_

    Joined:
    May 20, 2014
    Posts:
    53
    I am unable to reproduce the issue in a test project :( Can anyone else help by generating a reproducible project?
     
  8. ROBYER1

    ROBYER1

    Joined:
    Oct 9, 2015
    Posts:
    1,454
    I have a reproducable project and will report it soon, I also thought it was so blindingly obvious that it could surely not be missed!
     
  9. trojanfoe_

    trojanfoe_

    Joined:
    May 20, 2014
    Posts:
    53
    Note that there is an update from LWRP 6.7.1 to 6.9, however I haven't checked if the bug still exists in this version.
     
  10. fherbst

    fherbst

    Joined:
    Jun 24, 2012
    Posts:
    802
    I can confirm that it still exists.
     
    trojanfoe_ likes this.
  11. ROBYER1

    ROBYER1

    Joined:
    Oct 9, 2015
    Posts:
    1,454
    I have filed a bug report for this but it affects the shader graph in any project using the latest shader graph version!
     
    trojanfoe_ likes this.
  12. LeonhardP

    LeonhardP

    Unity Technologies

    Joined:
    Jul 4, 2016
    Posts:
    3,136
    Can you please share the issue ID?
     
  13. ROBYER1

    ROBYER1

    Joined:
    Oct 9, 2015
    Posts:
    1,454
    Case 1170465, the QA team confirmed it was reproducible
     
    LeonhardP likes this.
  14. LeonhardP

    LeonhardP

    Unity Technologies

    Joined:
    Jul 4, 2016
    Posts:
    3,136
    ROBYER1 likes this.