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2019.2.0b1 Secondary Textures + SpriteAtlas

Discussion in '2D Experimental Preview' started by THE_MEDICI, May 11, 2019.

  1. THE_MEDICI

    THE_MEDICI

    Joined:
    Apr 8, 2018
    Posts:
    22
    Will secondary textures support packing into an atlas in paralllel? For example, if I were to assign my sprites a normal as a secondary, would it be possible to generate another atlas automatically out of the secondary textures that exactly mirrors with packing of the primary textures?

    Another feature that would really be nice is being able to generate at atlas outside the Editor, like when pulling from the web on load or supporting player-made mods. Opening the atlas up a little would make it much more viable for my needs.

    Also, are 2D Lights not ready yet? I'm not seeing a specific package for it, nor a "2D Light" script as in this video, nor under any Light or 2D dropdown.
     
  2. Venkify

    Venkify

    Unity Technologies

    Joined:
    Apr 7, 2015
    Posts:
    192
    Not yet. However we will be addressing this soon. Will keep this thread updated. Thanks.