Search Unity

  1. Good news ✨ We have more Unite Now videos available for you to watch on-demand! Come check them out and ask our experts any questions!
    Dismiss Notice

2019.1 has vsync bug?

Discussion in 'General Graphics' started by MaZy, May 8, 2019.

  1. MaZy


    Jun 29, 2012
    Hello, I am working on my own network solution and in the 2018.3. version had no problem. In the 2019 version the Build version has a small delay if vsync is turned on.

    The client which I move (you will the that in the image bottom) is the right one. The client moves and send after the move his position to the server (which is a c# console server) and the server send the position to all other clients.

    Here the image I made. Left side you see 2019.1 version and the green line shows where is vsync turned on and the red line where is vsync turned off

    If I move now the client and it if the server send the position of the client to all other clients clients will update almost immediately but not the 2019 version with vsync turned on.

    I am not sure if this a bug or I need to tweak settings but as you see in the image the problem comes only at on the build version with vsync turned on.