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2019.1.9f1 Inspector "overlapping" bug

Discussion in 'Editor & General Support' started by StewVanB, Jul 26, 2019.

  1. StewVanB

    StewVanB

    Joined:
    Apr 12, 2011
    Posts:
    74
    A few of the developers at my company are experiencing a bug in the unity UI where the inspector components are overlapping. We recently upgraded to 2019 from 2018 and are in the process of migrating our projects. I have attached a screenshot of the issue. Any thoughts on what is causing this and or troubleshooting advice?
     
    JuanJSAR likes this.
  2. Groot_Official

    Groot_Official

    Joined:
    Dec 18, 2019
    Posts:
    1
    I'm currently trying to use a custom script myself and I haven't found the answer to this problem either.
    Have you by any chance solved this bug yet?
     
  3. Czeus

    Czeus

    Joined:
    Jan 12, 2015
    Posts:
    10
    Are there any solutions? This error still appears in the 2019.2.19 version...
     
  4. StewVanB

    StewVanB

    Joined:
    Apr 12, 2011
    Posts:
    74
    It is a bug that shows up when you mix GUILayout systems. EditorGUILayout and GUILayout are not fully compatible and causes this issue.
     
    LyraxH likes this.
  5. Delvarn

    Delvarn

    Joined:
    Apr 6, 2020
    Posts:
    10
    I have the same issue and didn't realise I was using two different types of UI.

    How do you - in laymens terms - fix this issue?
     
  6. JuanJSAR

    JuanJSAR

    Joined:
    Feb 21, 2014
    Posts:
    47
    Any solution? I have the same problem in version 2019.4.15f1
     
  7. richerram

    richerram

    Joined:
    Feb 26, 2021
    Posts:
    2
    Hi. Same thing here on WIndows10 version 2019.4.14f1... It comes and goes randomly everytime I start the project, when it happens it is like the Inspector Window loses the ability to scroll and crams everything together... other times (the least) it all works fine.