Search Unity

2018.4 Prefab Editing In Project Browser?

Discussion in 'Editor & General Support' started by Stexe, May 12, 2019.

?

Would adding prefab editing in project browser window be useful for you in 2018.4?

  1. Yes, I don't want to have to upgrade to 2019 for something so minor.

    75.0%
  2. No, I plan on upgrading to 2019 and/or don't feel the need for this addition in 2018.4.

    25.0%
  1. Stexe

    Stexe

    Joined:
    Feb 2, 2014
    Posts:
    217
    Any chance 2018.4 will get the fix enabling prefabs to be edited in the project browser windows? This issue has been addressed here ( https://issuetracker.unity3d.com/is...-in-the-project-browser-is-no-longer-possible ), but apparently has only been implemented in 2019? I don't see why it couldn't also be included in 2018.4 since it doesn't really add any major changes that would seemingly break anything.

    "Prefabs: You can now edit the root GameObject of a Prefab directly from the Project browser, without going into Prefab Mode. This supports multi-GameObject editing as well. (1120805, 1120807)"

    Any chance of this happening?
     
  2. Stexe

    Stexe

    Joined:
    Feb 2, 2014
    Posts:
    217
    The "I plan on upgrading" includes those who have already upgraded. Didn't need to split it apart even more.

    But thanks for the link, haven't seen that pot before and looks good.