Search Unity

Bug 2018.4 LTS locking up

Discussion in 'Editor & General Support' started by andyz, Aug 6, 2020.

  1. andyz

    andyz

    Joined:
    Jan 5, 2010
    Posts:
    2,276
    Unity LTS latest, Windows 10 - keeps locking up today needing a restart.
    Never saw before the latest version
    The editor log does not have anything very useful - ends on rebuilding like so:
    Code (CSharp):
    1.  
    2. [    289 MB ]- Packing completed.
    3. [    289 MB ]- Update Sprites and Cleanup.
    4. [    289 MB ]Reloading assemblies for play mode.
    5. Begin MonoManager ReloadAssembly
    Any new issues?
     
  2. andyz

    andyz

    Joined:
    Jan 5, 2010
    Posts:
    2,276
    This is happening again & again -
    Reloading assemblies after finishing script compilation.
    Begin MonoManager ReloadAssembly

    'Lock up'
     
  3. andyz

    andyz

    Joined:
    Jan 5, 2010
    Posts:
    2,276
    Locked up after building to webgl, after killing and reloading project it had weird editor issues and required complete asset re-import.
    Has 2018 LTS not gained any windows bugs?
    Any known conflicts?
     
  4. andyz

    andyz

    Joined:
    Jan 5, 2010
    Posts:
    2,276
    Still happening, really annoying, maybe VS has something to do with it.
    Bug case #1269817
    2019 is not immune either