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2018.3 Terrain stitching problems

Discussion in 'World Building' started by no00ob, Jan 27, 2019.

  1. no00ob

    no00ob

    Joined:
    Dec 13, 2017
    Posts:
    65
    I have few neighboring terrains and all worked fine until I suddenly noticed that the terrains are having issues on the edges they have like few vertices whose placement is completely wrong either too high or low. I have no idea what could be causing this or how to fix this...
     

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  2. joshcamas

    joshcamas

    Joined:
    Jun 16, 2017
    Posts:
    1,276
    This should have been fixed in a patch, do you have 2018.3.3?
     
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  3. no00ob

    no00ob

    Joined:
    Dec 13, 2017
    Posts:
    65
    Oh was it well in that case time to update unity! Thank you.
     
    joshcamas likes this.