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[2018.3.8f1][0.6.7][Case 1138775] Scene looks incredibly ugly if loaded via AAS

Discussion in 'Addressables' started by MNNoxMortem, Mar 19, 2019.

  1. MNNoxMortem

    MNNoxMortem

    Joined:
    Sep 11, 2016
    Posts:
    723
    @unity_bill Both are WebGL builds and screenshots from the same device (chrome). The Post Processing is not working (Temporal AA) if the scene containing (and the PP volume) is loaded via AAS.

    I do not know if this is related to the upcoming fix in 2019.2 (Case 1111703, Case 1135725). It is the same same project uploaded to one of those cases.

    Scene loaded as first Scene in the buildIndex (I assume this equals to SceneManager.LoadScene(scene))

    Same Scene loaded via Addressables
     
    Last edited: Mar 19, 2019
  2. MNNoxMortem

    MNNoxMortem

    Joined:
    Sep 11, 2016
    Posts:
    723
    And it could be related to the fix in 2019.2. In 2019.2.0a7 it seems to look better.

    Update: There is no difference if the camera is part of the bundle or not. We tried that again.

    We tried to move the Camera to a scene outside the bundle and it worked in 2018.3.8f1 (expect the known broken lighting), but when the camera was inside the AAS loaded scene it looked ugly as above.

    SceneManager 2019.2
    upload_2019-3-19_17-55-52.png
    AAS 2019.2
    upload_2019-3-19_17-56-19.png
    The camera (including the PP layer) is located within this AAS loaded scene.
     
    Last edited: Mar 20, 2019
  3. MNNoxMortem

    MNNoxMortem

    Joined:
    Sep 11, 2016
    Posts:
    723
    The problem seems to be related to multiple cameras
    Unity 2018.3.8f1 WebGL

    The gameview shows that the cameras are setup correctly - we actually just duplicated the camera and set the viewport to x:0,5 w:0,5 and x:0 w:0.5
    Unity 2018.3.8f1 Editor View of the same setup

    Don't mind the shader in this screenshot as this is a scene bundled for WebGL therefore it looks sketchy, but the splitscreen setup is correct.

    We will upload the project in exactly this state to reproduce it.
    Update: Uploaded the project: Case 1138775
     
    Last edited: Mar 20, 2019