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2018.3.0b12 Wind function removed from HDRP Lit Shader

Discussion in '2018.3 Beta' started by Badgoing, Dec 7, 2018.

  1. Badgoing

    Badgoing

    Joined:
    Nov 12, 2018
    Posts:
    6
    Recently I jumped to beta 12 coming from 08, one thing I noticed in beta 12 is that the wind node seems to be removed from the HDRP Lit shader. Are there any plans on returning this function to the lit shader or are there any work arounds in this current beta version?

    Attached are images from beta 08 and 12
     

    Attached Files:

    • B08.JPG
      B08.JPG
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    • B12.JPG
      B12.JPG
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  2. SebLagarde

    SebLagarde

    Unity Technologies

    Joined:
    Dec 30, 2015
    Posts:
    934
    Hi,

    >Are there any plans on returning this function to the lit shader or are there any work arounds in this current beta version?
    No, we have remove current wind support in lit inspector.
    Goal is to move to a new system in the future through shader graph.But no ETA.

    There is a workaround in the current beta, we have only hide the option in the UI, if you switch to debug mode in the inspector, you should still able to see the option and can enable it, but keep in mind that code will be removed in 2019.1
     
    Badgoing likes this.
  3. Badgoing

    Badgoing

    Joined:
    Nov 12, 2018
    Posts:
    6
    Thank you for the quick response, I'll try the work around for now!
     
  4. hippocoder

    hippocoder

    Digital Ape

    Joined:
    Apr 11, 2010
    Posts:
    29,723