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2018.2 - Builds Fail for tvOS because of Post-Process XR Settings

Discussion in 'Editor & General Support' started by Xander-Davis, Jul 12, 2018.

  1. Xander-Davis

    Xander-Davis

    Joined:
    Apr 23, 2011
    Posts:
    441
    tvOS builds are failing because of this.

    I've tried rolling back the Post Processing package via the Package Manager. No help.

    I've had lots of problems with 2018.2. For example, my game that has been working fine for the full year it has been in development now crashes immediately on loading level 1 on the Windows build, when it runs in the editor fine. I'm now spending the rest of my week debugging this and it's all definitely stuff going on under the hood with Unity 2018.2 that I'm not sure there's anything I can do much about...

    Stuff like this.

    Any ideas for what I can do?

    PS: I've submitted a bug via the Unity Bug Reporter but cannot upload the project for legal reasons.
     
    Last edited: Jul 12, 2018