Search Unity

2017.3.0f1 reports failed external processes for generating lightmaps

Discussion in 'Linux' started by rjakob13, Dec 7, 2017.

  1. rjakob13

    rjakob13

    Joined:
    Apr 13, 2016
    Posts:
    45
    Trying to generate lightmaps results in thousands of error messages like the ones in the small excerpt from the Editor.log below.
    Is there a way to get a more verbose log on these external processes?

    Code (CSharp):
    1. Failed executing external process for 'Light Transport' job.
    2. (Filename: /home/builduser/buildslave/unity/build/Editor/Src/JobManager/JobManager.cpp Line: 544)
    3.  
    4. Failed executing external process for 'Light Transport' job.
    5. (Filename: /home/builduser/buildslave/unity/build/Editor/Src/JobManager/JobManager.cpp Line: 544)
    6.  
    7. [00:31:17] Enlighten: Finished 775 Light Transport jobs (278,37s execute, 0,01s integrate, 248,98s wallclock)
    8. [00:31:18] Enlighten: Finished 1 Tetrahedralize Probes job (0,06s execute, 0,00s integrate, 0,31s wallclock)
    9. Failed executing external process for 'Create ProbeSet' job.
    10. (Filename: /home/builduser/buildslave/unity/build/Editor/Src/JobManager/JobManager.cpp Line: 544)
    11.  
    12. Failed executing external process for 'Create ProbeSet' job.
    13. (Filename: /home/builduser/buildslave/unity/build/Editor/Src/JobManager/JobManager.cpp Line: 544)
    14.  
     
  2. rjakob13

    rjakob13

    Joined:
    Apr 13, 2016
    Posts:
    45
    This is the state after baking lightmaps for one terrain:
    generate-lightmaps-errors.png
     
  3. PJayB

    PJayB

    Unity Technologies

    Joined:
    Apr 24, 2017
    Posts:
    105
    Are you using Mono Bleeding Edge in your project? I discovered a bug in the upstream MBE that affects Linux yesterday afternoon that would cause this issue. If you are using the new Mono, you may want to consider switching back to regular Mono for now.

    (Note that this bug in MBE affects all versions of Unity to date.)
     
    Last edited: Dec 7, 2017
  4. rjakob13

    rjakob13

    Joined:
    Apr 13, 2016
    Posts:
    45
    Thanks, switching back to the stable worked and the error messages are gone. The baking is much faster now so that bug costs a considerable part of the process performance.
     
  5. GordonM

    GordonM

    Joined:
    Nov 13, 2015
    Posts:
    33
    @PJayB any timeline on when this will be fixed?
     
  6. PJayB

    PJayB

    Unity Technologies

    Joined:
    Apr 24, 2017
    Posts:
    105
    I'd say a couple of weeks.