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Resolved 200px by 200px image from studio2.0 is blurry when changed to sprite

Discussion in '2D' started by Programmingat23505, Mar 4, 2021.

  1. Programmingat23505

    Programmingat23505

    Joined:
    Sep 15, 2020
    Posts:
    44
    When I import a image of a lego render I am using for the lego micro-game it makes it look slightly pixelated, I am only using 10 images to showcase builds. Do I need them to be sprites or can I do something else to keep quality. By the way compression is off so is mip maps. I’ll post some screenshots later but being a total noob about sprites, what is the best way to import them?
     
  2. Ted_Wikman

    Ted_Wikman

    Unity Technologies

    Joined:
    Oct 7, 2019
    Posts:
    916
    Hello @Codingat23505
    Do post some screenshots of your import settings, and the blurry result. With this information we can help you better.

    You have also have a look at this Learn tutorial, which gives you a good overview of how to import 2D assets into Unity.
     
  3. Programmingat23505

    Programmingat23505

    Joined:
    Sep 15, 2020
    Posts:
    44
    Sorry I didn’t mark this as resolved! I figured it out, the render needed to be bigger. The blurring came from the actual image I imported! Sorry for the trouble.
     
  4. Ted_Wikman

    Ted_Wikman

    Unity Technologies

    Joined:
    Oct 7, 2019
    Posts:
    916
    Great, thanks for returning back and posting the solution to the issue.